When this creature enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
Rarity
Common
Set
ZNR
Number
068
This website uses cookies
This website uses cookies and other tracking technologies for
functional and analytical purposes.
To improve your browsing experience on our site,
we would also like to place tracking cookies.