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Escape Tunnel

From Teenage Mutant Ninja Turtles set

Escape Tunnel

Escape Tunnel

Land


, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.


, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.


Rarity

Common

Set

TMT

Number

0184

Rulings

  • Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
  • If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  • If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  • Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.