Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Flying, vigilance, lifelink
Flying
Whenever this creature or another creature you control enters, you get (an energy counter).
Whenever this creature attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
When this creature enters, you may return another permanent you control to its owner's hand.
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchant creature you don't control
Enchanted creature can't attack.
Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
Vigilance
When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
When this enchantment enters, you get (four energy counters).
Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.
When this creature enters, you get (two energy counters).
Whenever this creature attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.
Whenever this creature attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Destroy target artifact or enchantment with mana value 4 or less.
Destroy all creatures. You gain 1 life for each creature destroyed this way.
First strike
Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
When this creature enters, target creature you control gets +1/+1 until end of turn.
Impeccable Timing deals 3 damage to target attacking or blocking creature.
Creatures you control get +2/+1 until end of turn.
Servos and Thopters you control get +1/+1.
: Create a 1/1 colorless Servo artifact creature token.
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.
Tap target creature.
Return target artifact card from your graveyard to the battlefield.
Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.
Create two 1/1 colorless Servo artifact creature tokens.
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever this creature attacks, you may pay . If you do, put a +1/+1 counter on it.
At the beginning of combat on your turn, if you control an artifact, this creature gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
This creature can't attack alone.
When this creature enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When this Aura enters, you get (two energy counters).
Enchanted creature gets -4/-0.
When this creature enters, you get (three energy counters).
, Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Return target permanent you control and target permanent you don't control to their owners' hands.
At the beginning of your upkeep, you get (three energy counters).
Pay eight : Return all other creatures to their owners' hands. Activate only as a sorcery.
Counter target colorless spell.
Choose target artifact or creature. You get (four energy counters), then you may pay an amount of equal to that permanent's mana value. If you do, gain control of it.
As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.
Untap all nonland permanents you control.
Whenever an artifact or Artificer you control enters, you may pay . If you do, you get (two energy counters).
Pay six , Sacrifice this enchantment: Draw three cards.
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Counter target spell. Draw a card, then discard a card.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
: This creature can't be blocked this turn.
Scry 2, then draw two cards. You get (two energy counters).
When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Defender
When this creature enters, you get (four energy counters).
Pay : This creature can attack this turn as though it didn't have defender.
Choose one —
, Pay : You may tap or untap target artifact or creature.
This creature can block only creatures with flying.
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.
, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
, Pay : Target player mills three cards.
When this creature enters, draw a card.
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Counter target nonartifact spell unless its controller pays .
Choose one or both —
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Exchange control of target artifact you control and target artifact or creature you don't control.
Draw three cards. If you control no artifacts, discard a card.
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever an artifact you control enters, this creature gains flying until end of turn.
Flying, lifelink
When this creature enters, move any number of +1/+1 counters from other permanents you control onto this creature.
When this creature enters, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
Search your library for a card, put that card into your hand, then shuffle.
Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.
When this creature enters, you may put target artifact or creature card from your graveyard on top of your library.
As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.
This creature enters tapped.
This creature has menace as long as you control an artifact.
Essence Extraction deals 3 damage to target creature and you gain 3 life.
This creature gets +1/+0 as long as you control an artifact.
This creature can't block.
At the beginning of your upkeep, put a +1/+1 counter on this creature and you lose 1 life.
Deathtouch
When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
When this creature dies, put a +1/+1 counter on target creature you control.
You draw two cards, lose 2 life, and get (two energy counters).
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Creatures your opponents control get -1/-1 until end of turn.
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Menace
This enchantment enters with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from this enchantment.
Your maximum hand size is equal to the number of hour counters on this enchantment.
Whenever you discard a card, you lose 1 life.
Target player discards two cards.
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.
Whenever this creature becomes tapped, each opponent loses 1 life and you gain 1 life.
When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Whenever an artifact you control enters, you may return this card from your graveyard to your hand.
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
, Sacrifice an artifact: Put a +1/+1 counter on this creature. It gains indestructible until end of turn.
Destroy target creature. You gain 1 life for each artifact you control.
Whenever an artifact you control enters, you may pay . If you do, each opponent loses 1 life and you gain 1 life.
, Sacrifice this enchantment: Destroy target creature. Activate only if you control two or more artifacts.
, Pay : This creature deals 1 damage to target creature.
, Pay eight : This creature deals 6 damage to target player or planeswalker.
Haste (This creature can attack and as soon as it comes under your control.)
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
As an additional cost to cast this spell, discard two cards.
Draw three cards.
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Destroy target artifact or land.
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Furious Reprisal deals 2 damage to each of two targets.
Enchanted creature gets +2/+1 and has menace.
Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
As an additional cost to cast this spell, sacrifice an artifact.
Incendiary Sabotage deals 3 damage to each creature.
This creature gets +1/+1 as long as you control an artifact.
Haste
At the beginning of your end step, sacrifice this creature unless you pay .
Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Whenever this creature attacks, you may pay . If you do, target creature can't block this turn.
When Pia Nalaar enters, create a 1/1 colorless Thopter artifact creature token with flying.
: Target artifact creature gets +1/+0 until end of turn.
, Sacrifice an artifact: Target creature can't block this turn.
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.
Target creature can't block this turn.
, Sacrifice this creature: Destroy target artifact.
Whenever an artifact you control enters, this creature gets +2/+0 and gains trample until end of turn.
: This creature gets +1/+0 until end of turn.
: This creature gains first strike until end of turn.
: This creature gains haste until end of turn.
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.
Whenever this creature crews a Vehicle, that Vehicle gains haste until end of turn.
Whenever this creature becomes tapped, it deals 1 damage to each opponent.
When this creature enters, you get (an energy counter).
Pay : Target creature gains haste until end of turn.
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Trample
Whenever you get one or more (energy counters), this creature gets +2/+2 until end of turn.
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
Destroy target artifact or enchantment. You gain 2 life.
When this creature enters, you gain 5 life.
Landfall — Whenever a land you control enters, you get (an energy counter).
Pay eight : Create a 6/6 colorless Beast artifact creature token.
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get (two energy counters).
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Pay : Put a +1/+1 counter on this creature. It gains hexproof until end of turn.
Prevent all combat damage that would be dealt to players this turn.
Destroy target artifact, enchantment, or land.
Whenever this creature attacks, you may have other attacking creatures get +X/+X until end of turn, where X is this creature's power.
Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
Whenever a creature you control enters, you may pay . If you do, put a +1/+1 counter on that creature.
, Sacrifice this enchantment: Put a +1/+1 counter on each creature you control.
This creature can't be blocked by creatures with power 2 or less.
At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on this creature.
: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Reach (This creature can block creatures with flying.)
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
When this creature enters, put a +1/+1 counter on target creature you control.
Target creature gets +4/+4 and gains trample until end of turn.
Whenever this creature deals combat damage to a player, you get (two energy counters).
Pay : Put a +1/+1 counter on this creature.
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Untap target creature. It gets +1/+3 until end of turn.
, : Create a 1/1 colorless Servo artifact creature token.
, : Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
Whenever this creature attacks, you may pay . If you do, it gets +2/+2 until end of turn.
, Pay : Add one mana of any color.
When this creature enters, distribute four +1/+1 counters among any number of target creatures you control.
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, you gain 2 life and draw two cards.
Lifelink
Whenever an artifact you control enters, scry 1.
Other Dwarves you control get +1/+1.
Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever Depala becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
−1: You gain 2 life and draw a card.
−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
Flying, trample
Whenever this creature deals combat damage to a player, you get that many (energy counters).
Creatures with no counters on them get -2/-2 until end of turn.
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
When this creature enters, return target artifact or creature card from your graveyard to your hand.
+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.
−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
When this creature enters, scry 2.
Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
Whenever this creature attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.
Pay : Create a 1/1 colorless Thopter artifact creature token with flying.
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Whenever a permanent you control is put into a graveyard, you get (an energy counter).
, Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever this Vehicle attacks, it deals 1 damage to any target.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
: This creature gains vigilance until end of turn.
When this Vehicle enters, draw a card.
Whenever this creature attacks, exile the top card of your library face down. (You can't look at it.)
, Discard your hand, Sacrifice this creature: Put all cards exiled with this creature into their owners' hands.
Other artifact creatures you control get +1/+1.
When this artifact enters, create a 1/1 colorless Servo artifact creature token.
, Sacrifice this artifact: Create a 1/1 colorless Servo artifact creature token.
: Add one mana of any color.
This artifact enters tapped.
When this artifact enters, you get (two energy counters).
, Pay : Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Whenever a creature you control enters, you get (an energy counter).
, : Return target creature you control to its owner's hand.
This Vehicle can't be blocked by creatures with power 2 or less.
Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
: This creature gains flying until end of turn.
Whenever you cast an instant or sorcery spell, you get (two energy counters).
, Pay : This artifact deals 3 damage to any target.
When this creature enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Pay : This creature gets +X/+X until end of turn, where X is its power.
Whenever you get one or more (energy counters), put a +1/+1 counter on target creature you control.
, : You get .
When this creature enters, you gain 2 life.
When this creature dies, draw a card.
When this artifact enters, it deals 1 damage to any target.
, Sacrifice this artifact: It deals 1 damage to any target.
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact spells you cast cost less to cast.
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
When this artifact enters, scry 2, then you get . (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
, Sacrifice this artifact: Scry 2, then you get .
Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach this Equipment to it.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay . If you do, draw a card.
When this artifact enters, you draw a card and you lose 1 life.
, Sacrifice this artifact: You draw a card and you lose 1 life.
This spell costs less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return this card from your graveyard to your hand.
Pay : This creature gains your choice of flying, vigilance, or lifelink until end of turn.
Pay : This creature gets +2/-2 or -2/+2 until end of turn.
: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
: Mill two cards. (Put the top two cards of your library into your graveyard.)
, Exile this artifact: Shuffle any number of target cards from your graveyard into your library.
: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
When this artifact enters, draw a card.
, : Add one mana of any color.
Whenever this Vehicle attacks, it gets +1/+1 and gains trample until end of turn.
, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield.
When this creature enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Flying, haste
Equipped creature gets +2/+0.
: This creature gains menace until end of turn.
, : Create a 1/1 colorless Thopter artifact creature token with flying.
When this artifact enters, you gain 3 life and get (three energy counters).
, Sacrifice this artifact: You gain 3 life and get .
When this creature dies, return another target artifact card from your graveyard to your hand.
When this land enters, you get (an energy counter).
: Add .
This land enters tapped unless you control two or fewer other lands.
: Add or .
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
, , Sacrifice this land: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
+2: Chandra deals 2 damage to each opponent.
−10: Chandra deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Flame Lash deals 4 damage to any target.
Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle.
As long as you control a Chandra planeswalker, this creature gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.)
This land enters tapped.
+3: You gain 3 life.
−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
−12: Creatures you control get +5/+5 and gain trample until end of turn.
As long as you control a Nissa planeswalker, this creature gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
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