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Geier Reach Bandit

Transforms into Vildin-Pack Alpha

From Innistrad Remastered set

Geier Reach Bandit (front)
Vildin-Pack Alpha (back)

Geier Reach Bandit

Creature — Human Rogue Werewolf

Vildin-Pack Alpha

Creature — Werewolf


Rarity

Common

Set

INR

Number

0156

Rulings

  • If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
  • If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.