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Feral Animist

From Guildpact set

Feral Animist

Feral Animist

Creature — Goblin Shaman

2/1


: This creature gets +X/+0 until end of turn, where X is its power.


Rarity

Common

Set

GPT

Number

112

Rulings

  • If this creature's power is negative as its ability resolves, X is considered to be 0.
  • You don't choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0.