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Ashroot Animist

From Foundations set

Ashroot Animist

Ashroot Animist

Creature — Lizard Druid

4/4

Trample

Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.


Rarity

Common

Set

FDN

Number

0117

Rulings

  • The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.
  • If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.