Archmage of Runes
From Foundations set
Archmage of Runes
Creature — Giant Wizard
3/6
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Rulings
- Archmage of Runes's first ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay to cast instant and sorcery spells.
- Archmage of Runes's first ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell.
- Archmage of Runes's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.