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Fatal Push

From Assassin's Creed set

Fatal Push

Fatal Push

Instant

Destroy target creature if it has mana value 2 or less.

Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.


Rarity

Common

Set

ACR

Number

0090

Rulings

  • Fatal Push can target any creature, even one with mana value 5 or greater. The creature's mana value is checked only as Fatal Push resolves.
  • If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.
  • Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Cast Down, or an enchantment you returned to your hand with Cyclonic Rift.
  • Tokens that leave the battlefield will satisfy a revolt ability.