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Dimir Keyrune

From Zendikar Rising Commander set

Dimir Keyrune

Dimir Keyrune

Artifact

: Add or .

: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.


Rarity

Common

Set

ZNC

Number

110

Rulings

  • Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
  • Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.